nanos world
Create
Log in
Sign up
Roadmap
Feedback
Game Ideas
368
Category
Scripting Feature
Voters
shavkat
Powered by Canny
1
Add both side "Touch" Event
shavkat
This event finds out what is touching the entity, for example:
[Player, Prop or other].Subscribe(“Touch”, function(self, collideWith)
end)
5 days ago
T
Timmy
This is a duplicate of
https://feedback.nanos.world/ideas/p/collision-event
·
5 days ago
·
Reply
shavkat
(im not sure about the both side)
·
5 days ago
·
Reply
Powered by Canny